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Rise Up Comus: In Search of Better Travel Ruleshttps://riseupcomus.blogspot.com/2021/09/in-search-of-better-travel-rules.html

  • jdr_theorie_exploration
  • wallabaged
  • jdr_theorie_exploration
  • wallabaged

Comment rendre les rencontre plus intéressante et critique des règles d'exploration en général

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February 22, 2025 at 10:22:06 AM GMT+1

DIY & dragons: Landmark, Hidden, Secrethttps://diyanddragons.blogspot.com/2019/10/landmark-hidden-secret.html

  • jdr_theorie
  • wallabaged
  • jdr_theorie
  • wallabaged

Les 3 type d'information en jdr : repère, caché, secrete

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February 21, 2025 at 8:07:44 PM GMT+1

All Dead Generations: Classic Vs. Treasure, Part 1https://alldeadgenerations.blogspot.com/2021/11/classic-v-treasure-part-1-treasure.html

  • jdr_theorie
  • jdr_theorie

Réflexion sur la nature des trésors, leur lien avec l'XP et leur récupération (encombrement)

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February 21, 2025 at 2:36:26 PM GMT+1

Ladder Tables - mindstormhttps://www.mindstormpress.com/ladder-tables

  • jdr_theorie
  • wallabaged
  • jdr_theorie
  • wallabaged

Table de météo originale

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February 19, 2025 at 9:04:21 PM GMT+1

Goblin Punch: Have A Nicer Triphttps://goblinpunch.blogspot.com/2015/02/have-nicer-trip.html

  • jdr_theorie_exploration
  • wallabaged
  • jdr_theorie_exploration
  • wallabaged

Gestion des rencontres

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February 19, 2025 at 8:56:47 PM GMT+1

Hazard System v0.3 | Necropraxishttps://www.necropraxis.com/2017/11/22/hazard-system-v0-3/

  • jdr_theorie
  • jdr_theorie

Cité comme référence mais j ene comprend pas le concept :/

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February 19, 2025 at 7:45:36 PM GMT+1

Preview: Dolmenwood Campaign Map – Necrotic Gnomehttps://necroticgnome.com/blogs/news/preview-dolmenwood-campaign-map

  • jdr_map
  • jdr_map

Présentation de la carte de Dolmenwood ❤️

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February 19, 2025 at 2:11:31 PM GMT+1

Permanent Cranial Damage: hexcrawls ARE pathcrawlshttps://permacrandam.blogspot.com/2022/09/hexcrawls-are-pathcrawls.html

  • jdr_theorie_exploration
  • wallabaged
  • jdr_theorie_exploration
  • wallabaged

Article pour la réhabilitation des hexcrawl (vs les pointcrawl)
OK mais il parle d'un hexcrawl a carte connu, pas l'hexcrawl de base, génératif et/ou avec une carte inconnue

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February 19, 2025 at 2:06:32 PM GMT+1

Hexcrawl Checklist: Part One and Two — Prismatic Wastelandhttps://www.prismaticwasteland.com/blog/hexcrawl-checklist-part-one

  • jdr_theorie_exploration
  • wallabaged
  • jdr_theorie_exploration
  • wallabaged

Check-list de construction d'un hexcrawl, hyper complet, plein de lien vers d'autres ressources

Et la suite : https://www.prismaticwasteland.com/blog/hexcrawl-checklist-part-two

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February 19, 2025 at 1:52:12 PM GMT+1

Hexcrawl compatibilityhttps://homicidallyinclinedpersonsofnofixedaddress.com/2022/11/01/hexcrawl-compatibility/

  • jdr_theorie_exploration
  • wallabaged
  • jdr_theorie_exploration
  • wallabaged

Comparaison des distances parcourables selon divers systèmes OSR

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February 18, 2025 at 2:48:01 PM GMT+1

A Distant Chime: OSR: How Big Should Your Open World Be, and How Empty Your Dungeons?https://espharel.blogspot.com/2020/11/osr-how-big-should-your-open-world-be.html

  • jdr_theorie_exploration
  • wallabaged
  • jdr_theorie_exploration
  • wallabaged

Permalien
February 17, 2025 at 9:12:42 PM GMT+1

Re-inventing the Wilderness: Part 1 à 6 - Introduction - sachagoathttps://sachagoat.blot.im/re-inventing-the-wilderness-part-1-introduction

  • jdr_theorie_exploration
  • wallabaged
  • jdr_theorie_exploration
  • wallabaged

Les suites :

  • https://sachagoat.blot.im/re-inventing-the-wilderness-part-2-paths
  • https://sachagoat.blot.im/re-inventing-the-wilderness-part-3-points-of-interest
  • https://sachagoat.blot.im/re-inventing-the-wilderness-part-4-borders-trailblazing
  • https://sachagoat.blot.im/re-inventing-the-wilderness-part-5-regions
  • https://sachagoat.blot.im/re-inventing-the-wilderness-part-6-landmarks
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February 17, 2025 at 8:45:50 PM GMT+1

What Makes A Good Player-Facing Pointcrawl? | Widdershins Wanderingshttps://widdershinswanderings.bearblog.dev/what-makes-a-good-player-facing-pointcrawl/

  • jdr_scenario
  • wallabaged
  • jdr_theorie_exploration
  • jdr_scenario
  • wallabaged
  • jdr_theorie_exploration

Conversion de la carte de Black Wyrm of Brandonsford en point crawl

Et la suite : https://widdershinswanderings.bearblog.dev/player-facing-pointcrawl-part-2/

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February 17, 2025 at 1:59:06 PM GMT+1

OD&D and Outdoor Survivalhttps://traversefantasy.blogspot.com/2023/05/od-and-outdoor-survival.html

  • jdr_theorie_exploration
  • jdr_theorie_exploration

Comparaison exploration dans OD&D et Outdoor Survival (usine à gaz)

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February 17, 2025 at 1:54:21 PM GMT+1

Exploring Exploration – Jeremiah Robert McCoyhttps://jeremiahmccoy.com/exploring-exploration/

  • jdr_theorie
  • jdr_theorie

Méthode d'exploration contre une difficulté permettant de dépenser les point de résultat surnuméraires pour obtenir des avantages

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February 17, 2025 at 1:26:59 PM GMT+1

A Survey of Overland Travel - by Beau Rancourt - Writingshttps://rancourt.substack.com/p/a-survey-of-overland-travel?_x_tr_hist=true

  • jdr
  • jdr_theorie_exploration
  • wallabaged
  • jdr
  • jdr_theorie_exploration
  • wallabaged

Analyse de l'exploration selon plusieurs systèmes OSR en prenant comme exemple un voayage dnas la cadre de Silveraxe

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February 16, 2025 at 6:56:57 PM GMT+1

How to Wilderness Right | The Angry GMhttps://theangrygm.com/how-to-wilderness-right/

  • jdr
  • jdr_theorie_exploration
  • wallabaged
  • jdr
  • jdr_theorie_exploration
  • wallabaged

Conseil sur l'exploration en Jdr + 4 exemples
Système agnostique

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February 16, 2025 at 6:52:14 PM GMT+1

[Review] The Black Wyrm of Brandonsfordhttps://rancourt.substack.com/p/review-the-black-wyrm-of-brandonsford?_x_tr_hist=true

  • jdr_scenario
  • jdr_aides_scenario
  • wallabaged
  • jdr_scenario
  • jdr_aides_scenario
  • wallabaged

Excellent article ultra fouillé listant en plus les améliorations à apporter au module

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February 12, 2025 at 5:25:55 PM GMT+1

Renames pasted images and all the other attachments added to the vault - reorx/obsidian-paste-image-rename - GitHubhttps://github.com/reorx/obsidian-paste-image-rename

  • obsidian_plugin
  • obsidian_plugin

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January 24, 2025 at 10:32:50 PM GMT+1

Code source de Freedium - Break the medium paywall - Codeberg.orghttps://codeberg.org/Freedium-cfd/web

  • autohebergement
  • todo_autohebergement
  • autohebergement
  • todo_autohebergement

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January 24, 2025 at 8:53:36 PM GMT+1
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