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66 résultats taggé wallabaged

Hill Cantons: Hexcrawls vs Pointcrawlshttps://hillcantons.blogspot.com/2016/02/hexcrawls-vs-pointcrawls.html

  • jdr_theorie_exploration
  • wallabaged
  • jdr_theorie_exploration
  • wallabaged

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March 16, 2025 at 8:36:37 PM GMT+1

Pointcrawls et jeu émergent | Révolution de la nouvelle écolehttps://newschoolrevolution-com.translate.goog/pointcrawls-emergent-play/?_x_tr_sl=auto&_x_tr_tl=fr&_x_tr_hl=fr&_x_tr_pto=wapp

  • jdr_theorie
  • wallabaged
  • jdr_theorie
  • wallabaged

Pointcrawls et jeu émergent en utilisant les règles de Cairn

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March 9, 2025 at 8:27:52 PM GMT+1

How to Make a Hex-Map in GIMPhttps://bogblins.blogspot.com/2024/12/how-to-make-hex-map-in-gimp.html?m=1

  • jdr_map
  • wallabaged
  • jdr_map
  • wallabaged

Faire une carte avec Gimp

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March 9, 2025 at 8:11:18 PM GMT+1

How I Prep Pointcrawlshttps://bogblins.blogspot.com/2024/11/how-i-prep-pointcrawls.html?m=1

  • jdr
  • wallabaged
  • jdr
  • wallabaged

Conseil de préparation d'une campagne pointcrawl et des sessions associés

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March 9, 2025 at 8:08:23 PM GMT+1

Goblin Punch: THE UNDERCLOCK: Fixing the Random Encounterhttps://goblinpunch.blogspot.com/2023/04/the-underclock-fixing-random-encounter.html

  • jdr_theorie_encounter_die
  • wallabaged
  • jdr_theorie_encounter_die
  • wallabaged

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March 9, 2025 at 7:29:50 PM GMT+1

Doom Clockhttps://illusorysensorium.com/doom-clock/

  • jdr_theorie
  • wallabaged
  • jdr_theorie
  • wallabaged

Rencontres alétoires, Overloaded Encounter Die

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March 7, 2025 at 10:51:22 AM GMT+1

Danger Is Real: OSR Procédure d'explorationhttps://dangerisreal.blogspot.com/2022/04/-procedure-dexploration-voici-une.html

  • jdr_theorie_exploration
  • wallabaged
  • jdr_theorie_exploration
  • wallabaged

Procédure d'exploration top (par point) en FR

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February 28, 2025 at 8:43:11 PM GMT+1

The 3 Mile Hex - The Natural Unit for Explorationhttps://mythlands-erce.blogspot.com/2024/04/the-3-mile-hex-natural-unit-for.html?m=1

  • jdr_theorie
  • wallabaged
  • jdr_theorie
  • wallabaged

Article en faveur d'une taille d'hexagone de 3 miles plutot que le 6

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February 28, 2025 at 7:55:28 PM GMT+1

Down With The 6 Mile Hex! A Modest Proposal - Silverarmhttps://silverarmpress.com/down-with-the-6-mile-hex-a-modest-proposal/

  • jdr_theorie
  • wallabaged
  • jdr_theorie
  • wallabaged

Article en faveur d'une taille d'hexagone de 3 miles plutot que le 6

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February 28, 2025 at 11:11:16 AM GMT+1

D&D Settlement Economy and Demographicshttps://gist.github.com/beaurancourt/a2dbaaf130683168bbda12c7bc53a895

  • jdr_theorie
  • wallabaged
  • jdr_theorie
  • wallabaged

Divers chiffres sur les surface, métiers d'un village médiévale selon sa population

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February 24, 2025 at 9:52:56 PM GMT+1

DMiurgy: How Many Hexes Should My Hexcrawl Have?https://wizzzargh.blogspot.com/2018/01/how-many-hexes-should-my-hexcrawl-have.html

  • jdr_theorie_exploration
  • wallabaged
  • jdr_theorie_exploration
  • wallabaged

Discussion sur la taille nécessaire de la map (hexmap) et bascule au final en point crawl

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February 24, 2025 at 8:50:43 PM GMT+1

Let’s Start a Simple Homebrew Campaign: Mapping a Region | The Angry GMhttps://theangrygm.com/simple-campaign-region/

  • jdr_theorie_exploration
  • wallabaged
  • jdr_theorie_exploration
  • wallabaged

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February 23, 2025 at 9:29:23 PM GMT+1

Beyond Fomalhaut: [BLOG] Hex-crawls: A Simple Guidehttps://beyondfomalhaut.blogspot.com/2021/11/blog-hex-crawls-simple-guide.html

  • jdr_theorie_exploration
  • wallabaged
  • jdr_theorie_exploration
  • wallabaged

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February 23, 2025 at 9:11:16 PM GMT+1

Alone in the Labyrinth: I heard a rumour: seeding a sandboxhttps://aloneinthelabyrinth.blogspot.com/2022/06/i-heard-rumour-seeding-sandbox.html

  • jdr_theorie_exploration
  • wallabaged
  • jdr_theorie_exploration
  • wallabaged

Utilisation des rumeur dans une sandbox
3 point d'intéret et 8 rumeurs par hexagone de 6 mi oO

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February 22, 2025 at 7:02:28 PM GMT+1

The Wilderness is a Dungeon: Jaquaysing Your RPG Sandbox - Silverarmhttps://silverarmpress.com/the-wilderness-is-a-dungeon-jaquaysing-your-rpg-sandbox-setting/

  • jdr_theorie_exploration
  • wallabaged
  • jdr_theorie_exploration
  • wallabaged

Concervoir une sandbox comme un donjon avec les principe de Jaquay

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February 22, 2025 at 6:57:02 PM GMT+1

BASTIONLAND: 34 Good Trapshttps://www.bastionland.com/2018/08/34-good-traps.html

  • jdr
  • wallabaged
  • jdr
  • wallabaged

Exemple de pièges pour un donjon

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February 22, 2025 at 10:59:09 AM GMT+1

Mazirian's Garden: Using Landmarks in Wilderness Travelhttps://maziriansgarden.blogspot.com/2021/08/using-landmarks-in-wilderness-travel.html

  • jdr_theorie_exploration
  • wallabaged
  • jdr_theorie_exploration
  • wallabaged

Règle d'exploration, notion d'épuisement intéressante mais globalement trop complexe / aléatoire

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February 22, 2025 at 10:45:33 AM GMT+1

Rise Up Comus: In Search of Better Travel Ruleshttps://riseupcomus.blogspot.com/2021/09/in-search-of-better-travel-rules.html

  • jdr_theorie_exploration
  • wallabaged
  • jdr_theorie_exploration
  • wallabaged

Comment rendre les rencontre plus intéressante et critique des règles d'exploration en général

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February 22, 2025 at 10:22:06 AM GMT+1

DIY & dragons: Landmark, Hidden, Secrethttps://diyanddragons.blogspot.com/2019/10/landmark-hidden-secret.html

  • jdr_theorie
  • wallabaged
  • jdr_theorie
  • wallabaged

Les 3 type d'information en jdr : repère, caché, secrete

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February 21, 2025 at 8:07:44 PM GMT+1

Ladder Tables - mindstormhttps://www.mindstormpress.com/ladder-tables

  • jdr_theorie
  • wallabaged
  • jdr_theorie
  • wallabaged

Table de météo originale

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February 19, 2025 at 9:04:21 PM GMT+1
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